The raffle project found its origins around 2021, as web3 and NFTs were first capturing the world's imagination. Mad King, being deeply inspired by the promise of a human-empowering decentralized technological future, set out to create a project in this new medium and harness the online community's enthusiasm to raise money for some good causes. A raffle seemed like a fun way to add a gamelike element to the experience while expanding its scale and reach, and that decision did indeed cause the project to bloom and blossom into all sorts of unexpected directions, necessitating the navigation of a number of logistical and legal challenges. As the dream grew, it was bolstered along the way by his enormously generous and supportive community, to whom the King is eternally and madly grateful.
Philosophically he wasn’t going to make any NFTs that didn’t tie into an actual physical object and if he was going to make something it was going to have to be something special and unique. He set out to design a painting that could be animated and used for a variety of different pieces of merchandise. He enlisted the help of dear friend Kevin Kerndt, the first of many friends that he would have to rope into the project. Core to his early brainstorming and development of the project was also his “dream team” Rick Boykin, Andrea Li, and Kris Collins (AKA MOVAX).